Garu is one of the two standout new units added in Anime Squadron’s Update 0.75, alongside Baras.
It plays the hybrid role of a tank and support – resilient enough to survive lethal hits, but its real value after Awakening comes from its ability to apply Corruption debuffs and inflict increased damage per status effect on enemies.
If you’re farming for it or deciding whether to invest, here’s everything you need to know: how to get it, all passive abilities, Awakening details, the best trait, and where it fits in the current meta.
Garu at a Glance
| Stat | Detail |
|---|---|
| Rarity | Mythic (base) → Secret (after Awakening) |
| Awakened Name | Garu (Half Monster) |
| Role | Tank / Sub DPS (water-based debuffer after Awakening) |
| Based On | Garou — antagonist from the One Punch Man series |
| Introduced | Update 0.75 (June 27, 2026) |
| Tier (Update 0.75) | S-Tier |
| Best Trait | Superior |
How to Get Garu
| Difficulty | Drop Chance | Pity | Other Rewards |
|---|---|---|---|
| Normal | 1% | None | Trait Shards, EXP points |
| Hard | 0.5% | 0/200 | Trait Shards, EXP points |
Trait Shards and EXP points can be earned from the same level, making the Hero Hunter Challenge a decent secondary resource farm even before you get the unit drop.
All Garu Passives (Base Form)
Passive 1: Last Stand
| Mechanic | Effect |
|---|---|
| Lethal hit survival | Garu always survives a lethal attack and gains 10% HP back. |
| Post-survival buff window | If not defeated within 3 seconds of surviving, all Garu units on the battlefield gain multiple buffs. |
| Buff: Accuracy | +15% Accuracy |
| Buff: Cooldown | -15% Cooldown |
| Buff: Corruption | Ability to apply Corruption on enemies for 5 seconds, dealing 5% DMG per tick |
| Stack limit | These buffs can stack up to 3x per Garu. |
Passive 2: Stun Redirect
| Mechanic | Effect |
|---|---|
| Stun immunity (Awakened only) | Garu cannot be stunned and will instead use that energy to buff the nearest ally with 10% DEF each time. |
| Counter damage | The enemy that stunned Garu takes a hit with 65% DMG of Garu’s base damage. |
Passive 3: Mark System
| Mechanic | Effect |
|---|---|
| Trigger | An enemy that gets hit three times by the unit will be Marked for 10 seconds. |
| Bonus damage | Garu (Half Monster) deals 15% more damage per status effect on a Marked target (20% if already Marked) |
Awakened Form: Garu (Half Monster)
Once Awakened, the Garu character transforms into Garu (Half Monster).
The rarity upgrades from Mythic to Secret, and several key mechanics are enhanced or added:
- Permanent stun immunity — the Stun Redirect passive is now always active, not situational
- Corruption application — can apply Corruption debuffs offensively as part of normal combat, not just after Last Stand triggers
- Status effect damage scaling — deals increased damage per status effect currently on an enemy, making it synergize strongly with other debuffer units in your squad
- Water-element classification — making it specifically effective in water-element matchups and for boss-killing on water-boosted maps

How to Awaken Garu
Evolution materials can also be purchased from the Merchant or obtained for free during Admin Abuse events.
The latter are hosted by the developers almost every week to celebrate CCU milestones and updates.
Awakening Garu follows the same material-farming loop as other Secret units in the game.
Key farming tips:
- Farm the Hero Hunter Challenge as your primary source of Awakening materials alongside the unit drop itself
- Check the Merchant shop for materials if you’re close to finishing the Awakening and need a top-up
- Watch for Admin Abuse events (approximately weekly) — these are the most efficient free routes for evolution materials
- Don’t Awaken Garu until you have enough materials banked to complete the full transformation — partial Awakenings waste resources
Best Trait for Garu
| Trait | Effect | Verdict |
|---|---|---|
| Superior ⭐ Best Pick | +300% Damage, +300% HP, +30% Range, +1 unit placement cap | The strongest possible trait for Garu’s Awakened form — amplifies every aspect of its kit |
| Cloner | Duplicates the unit for double skill output | Situationally useful, especially since Last Stand buffs stack per Garu on the field — but Superior is the default priority |
Best Team Compositions for Garu
Garu (Half Monster) fills the Sub DPS / debuffer slot in most competitive builds, particularly on water-element maps and boss stages.
Here are the two main setups it fits into:
Full S-Tier Comp (Water Boss Focus)
| Role | Unit | Why |
|---|---|---|
| Main DPS | Gometa (SSJ4) or Berserker (Enraged) | Match to the map’s element boost — Berserker is near-mandatory for 0.75 stages specifically |
| Sub DPS / Debuffer | Garu (Half Monster) | Water boss damage, Corruption stacking, status effect amplification |
| Support | Shinks (Emperor) | Team-wide damage boost and wave stalling |
| Tank | Skeleton Knight (Resonance) | Link to main carry to share HP pool |
| Economy | Fastwagon + Falcon (Dark) | Steady Yen income — equip Money Maker set on Fastwagon |
Alternative Comp (Pressure + Utility)
| Role | Unit |
|---|---|
| Main DPS | Berserker (Enraged) + Baras (Meteoric Burst) |
| Sub DPS / Pressure | Garu (Half Monster) + Gometa (SSJ4) |
| Support | Shinks (Emperor) |
| Farm | Fastwagon |
Is Garu Worth Farming?
Garu vs Baras — Which to Farm First?
| Unit | Role | Farm First If… |
|---|---|---|
| Garu (Half Monster) | Sub DPS / tank-debuffer hybrid | You need a durable frontline unit that also applies debuffs — better for sustain-heavy content |
| Baras (Meteoric Burst) | Water-based main DPS with stacking crit damage | You want pure water DPS — needs crit gear to peak, higher ceiling but more gear-dependent |
In practice most top-end teams want both, but if you’re choosing one first, Garu is the more self-sufficient pick — its durability and debuff output work even without ideal gear, while Baras needs crit investment to reach its ceiling.
FAQ
What anime is Garu based on?
Garu is based on Garou, a popular antagonist in the One Punch Man series.
Can I get Garu from the regular banner?
No — it’s only obtainable through the Hero Hunter Challenge map at a 1% (Normal) or 0.5% (Hard with 200-run pity) drop rate.
Is Garu or Garu (Half Monster) better?
Garu (Half Monster) significantly — the Awakened form adds permanent stun immunity, active Corruption application, and water-element boss damage that the base form doesn’t have.
What’s the best trait for Garu?
Superior (+300% Damage, +300% HP, +30% Range, +1 placement cap) is the strongest choice for the Awakened form.
Can Garu’s Last Stand buffs stack?
Yes — the accuracy, cooldown, and Corruption buffs from Last Stand stack up to 3 times per Garu unit on the field.
The Bottom Line
Garu is one of the strongest additions in Update 0.75 — not because it’s a straightforward high-damage carry, but because it fills a specific survivability-plus-debuff niche that the current roster didn’t have before. If you’re building toward the best water-element boss-killing setup, Garu (Half Monster) earns its S-tier placement. Farm the Hero Hunter Challenge on Hard if your squad can handle it for the pity system, get Superior trait when you can, and prioritize the Awakening before investing too many resources into the base Mythic form.
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Ankit kumar is a Digital Marketing Manager and a fan of the COD franchise and Roblox. Perfection is his forte, and the same can be seen in his work. He loves to invest his time in creating awesome content, doing SEO and discovering the latest games.