All Units in Universal Tower Defense and Their Abilities

Universal Tower Defense is a Roblox gacha tower defense game that features a wide range of anime-inspired units.

Each unit has a unique element, role, and ability that determines how effective it is in different stages of the game.

Understanding what every unit does is important if you want to build efficient teams instead of relying on random summons.

In this guide, you will find all units in Universal Tower Defense, broken down by rarity, along with their elements, roles, and abilities.


Rare Units

Rare units have an 11 percent drop chance, making them the most common units you will summon. They are simple, beginner-friendly characters that help you progress through early waves.

Unit Name Element Role Ability
Nutaru-UTD

Naruto Nitaru

Water Ground Has a 17 percent base critical chance. At Ethereal 6, gains 30 percent attack and 30 percent range while in Sasuke range.
Namo-UTD

Nami Namo

Water Ground Places a bounty on enemies she attacks. When the enemy is defeated, you gain extra yen.
Roku UTD

Goku Roku

Fire Ground On attack, gains 5 percent damage per hit. Damage stacks reset at the start of each wave.
Gaaru

Gaara Gaaru

Water Ground Immune to incoming stun damage.
Laffy

Luffy Laffy

Wind Ground Gains 10 percent range for every unique Pirate Crew unit on your team.
Ranji

Renji Ranji

Wind Ground On unit attack, gains 1 percent attack up to a maximum of 10 percent.
Orahemi-UTD

Orihime Orahemi

Rose Hill On full upgrade, shields one unit in range from enemy stun damage.

Epic Units

Epic units have a 3.2 percent drop chance and offer stronger passives, team buffs, or utility effects that can support your main damage dealers.

Unit Name Element Role Ability
Nejo

Neji Nejo

Wind Ground Allies in range gain 5 percent critical chance.
Masked-Ninja-Kakashi

Kakashi Masked Ninja

Fire Ground Increases range and damage of all Team 7 units by 12 percent.
Fire-Foot-Cook-Sanji

Sanji Fire Foot Cook

Fire Ground Deals 25 percent more damage to enemies affected by Burn.
Triple-Threat-Zoro

Zoro Triple Threat

Rose Ground Gains 2 percent damage per enemy hit up to 20 percent. Damage bonus decreases by 10 percent when a new wave begins.
Fastcart-Speedwagon

Speedwagon Fastcard

Rose Ground Each unit placed while Fastcard is active reduces the cost of his next upgrade by 5 percent.

Legendary Units

Legendary units have a 0.3 percent drop chance and bring advanced mechanics like traps, scaling damage, and hybrid effects.

Unit Name Element Role Ability
Zorus-Zora

Zora Zorus

Dark Ground Places explosive traps. Can place up to three traps at once. Includes stun traps and radiation traps.
Gen-Gin-Ichimaru

Gin Ichimaru Gen

Fire Ground Gains 1 percent additional attack for every point of range this unit has.
Ruka-Rukia-Kuchiki

Rukia Kuchiki Ruka

Ice Ground Deals 20 percent more damage to enemies affected by Freeze.
Shakumira-Shikamaru

Shikamaru Shakumira

Light Ground Gains range and damage when slowing enemies. At Ethereal 6, unlocks Complete Shadow Possession.
Admiral

Akainu Admiral Magma

Fire Ground Leaves lava puddles that confuse enemies for 2 seconds when stepped on.
Pebble-Rock-Lee

Rock Lee Pebble

Rose Hybrid Gains 0.5 percent attack whenever knockback is applied, stacking up to 40 percent.
Greybeard

Blackbeard Greybeard

Dark Ground Deals 65 percent extra damage to armored enemies.

Mythical Units

Mythical units are extremely rare with drop rates ranging from 0.03 percent to 0.25 percent. These units define late-game strategies and boss fights.

Unit Name Element Role Ability
Sakuya

Sakuya

TBA TBA Can completely stop time, stun enemies, and buff her own damage.
Spade-Ace

Ace Spade

Fire Hill Inflicts burn that deals 60 percent damage over 4 seconds and bypasses armor damage reduction.
Rule

Law Rule

Water Ground On boss spawn, increases damage of all units in range by 20 percent.
Shanks-Shunks

Shanks Shunks

Rose Ground Immune to stuns and provides strong burst damage.
Hatsune-Miku

Hatsune Miku Virtual Idol

Light Hybrid Provides selectable damage or range buffs to units in range based on upgrade track.
Sasku-Sasuke

Sasuke

TBA TBA Deals high damage and can stun enemies in an area.
Mob

Mob Psycho

TBA TBA Slows enemies significantly with psychic attacks.
Kriatu

Kirigaya Kazuto Kiriatu

Ice Ground Gains critical follow-up attacks at specific crit hit thresholds.
 

Disciple

Genos Cyborg Disciple

Fire Hill Applies burn on hit. Repeated hits increase damage up to 40 percent against burning enemies.

Secret Units

Secret units are the rarest in the game with a 0.00625 percent drop chance. These units are extremely powerful and hard to obtain.

Unit Name Element Role Ability
Sung-Jin-Woo-2

Sung Jin-Woo

TBA Summoner Summons shadow soldiers that fight enemies automatically.
Lelouch-1

Lelouch Lulu

Hybrid Ground Stuns enemies, forces backward movement, and creates chaos within enemy paths.

How to Get Units in Universal Tower Defense

Units are obtained through summoning using gems. You can earn gems from codes, events, and gameplay rewards.

To summon units:

  1. Click the Areas button on the left side of the screen

  2. Travel to the Summon area

  3. Use gems for single or ten summons

  4. Banners rotate regularly, so save gems for high-value units


Final Thoughts

Universal Tower Defense rewards smart team building more than raw rarity. While Rare and Epic units help early on, Legendary and Mythical units are essential for late-game content

. Always aim for at least one support unit, one crowd-control unit, and strong damage dealers to balance your team.