GTA 6 is shaping up to have the deepest weapon system the series has ever had — Rockstar has moved away from generic names like “pistol” and “carbine rifle” toward branded, named weapons with real manufacturer identities (Girardi, Klose, Duke Arms Company), and combat itself has changed structurally with a Red Dead Redemption 2-style carry limit.
Here’s everything spotted so far, organized by category.
How the GTA 6 Weapon System Actually Works
| Change from GTA 5 | What It Means |
|---|---|
| Carry limit: 2 rifles + 2 pistols max | No more pocketing an entire armory — extra weapons go in your vehicle trunk |
| No dual-wielding | One weapon at a time, but you can switch your dominant hand to fire around cover |
| Shared + personal inventory | Some weapons/items are tagged “Shared” between Jason and Lucia, alongside each character’s own personal stash |
| Redesigned weapon wheel | Switches between Weapons, Equipment, and Gear (similar structure to RDR2) |
| Named, branded weapons | Guns now have specific in-universe names and manufacturers (Girardi, Klose, Duke Arms Co.) instead of generic class names |
| Underwater combat | You can shoot while swimming — new for the series |
Handguns
| Weapon | Real-World Basis | Notes |
|---|---|---|
| Girardi ES9 | Beretta 92FS | Jason’s signature sidearm; engraved “Sua Sponte” in the Ultimate Edition variant |
| Klose K17 | Glock 17 | Lucia’s signature sidearm; supports a “Glock Switch”-style full-auto conversion |
| Nipper .38 | Compact .38 revolver | Compact concealed-carry option, commonly seen on civilian NPCs |
| Capo Pistol | Colt M1911 | Seen used by NPC Raul Bautista and by Jason during a liquor store robbery scene |
| Heavy Pistol | Generic heavy-frame autopistol | Higher-stopping-power option, returning series staple |
Revolvers
| Weapon | Real-World Basis | Notes |
|---|---|---|
| Nipper .38 Revolver | Compact .38 snub revolver | Lighter-weight, basic stopping power |
| Mustang .357 Revolver | Colt Python-style .357 | Heavier-hitting revolver, seen carried by a biker NPC in screenshots |
| Morgan Revolver | Smith & Wesson 629 | Ultimate Edition exclusive; engravings reference real GTA Vice City release dates |
Shotguns
| Weapon | Real-World Basis | Notes |
|---|---|---|
| Pump Action Shotgun | Mossberg 590 | Appears in robbery scenes throughout trailers; supports extended tube, flashlight, and stock attachments |
| Double-Barreled Shotgun | Side-by-side double barrel | Wood-finish, rural Southern aesthetic; shown fending off an alligator in one screenshot |
SMGs & Machine Guns

| Weapon | Real-World Basis | Notes |
|---|---|---|
| SMG | HK MP5 | Both Jason and Lucia are shown wielding this during a heist sequence |
| Micro SMG | Mini Uzi | Compact machine pistol, ideal for close-range/vehicle combat |
| Compact SMG | Skorpion vz.61 | Lightweight alternative SMG option |
| ERIS-branded SMG | Customized SMG platform | Seen held by a PTT YOUNGIN$ gang member in Ultimate Edition promo material; highly customized cosmetic finish |
| Combat MG | M249 SAW | Light machine gun spotted in the Ammu-Nation trailer sequence, box magazine visible |
Assault Rifles & Carbines
| Weapon | Real-World Basis | Notes |
|---|---|---|
| Carbine Rifle | AR-15 platform | Most frequently spotted weapon across all trailer footage; possibly two distinct versions (GTA 5-style and GTA 4-style models both appear) |
| Duke Carbine | M4-style AR platform | Branded with the “Duke Arms Company” insignia — the same fictional manufacturer name from Red Dead Redemption |
| AK-pattern Rifle | AK-47 | Shown with wood furniture attachments matching the street-gang aesthetic |
| Service Carbine | M4A1 | Identified by collapsible stock and M203 grenade-launcher mounting cutout |
| SIG-style SWAT Rifle | SIG-pattern rifle | Seen at the Ammu-Nation counter in trailer footage, distinctive red-white-and-blue colorway |
Sniper Rifles
| Weapon | Real-World Basis | Notes |
|---|---|---|
| Bolt Action Sniper | Remington 700 BDL | Classic precision long-range option; spotted with hunters in Mount Kalaga National Park screenshots |
| Assault Sniper | L129A1-style platform | Bridges battle rifle and dedicated sniper roles; higher rate of fire than the bolt-action option |
| Hunter Sniper | Accuracy International AW-style (.308) | Seen with poachers in rural screenshots, suited for hunting and long-range marksman play |
| Springfield M1A | M14/M1A platform | Semi-automatic marksman rifle spotted with a mud-covered hunter NPC |
| Duke Sniper | Shares Duke Arms Co. branding with the Duke Carbine | Possibly a modular variant of the same weapon platform rather than a fully separate gun |
Launchers & Heavy Weapons
| Weapon | Real-World Basis | Notes |
|---|---|---|
| RPG (Rocket Launcher) | RPG-7 | Classic series staple, confirmed with cosmetic finish customization options |
| Grenade Launcher | Milkor MGL | Multi-shot launcher; Lucia is shown firing one from a car window at pursuing police |
Throwables
| Throwable | Effect |
|---|---|
| Grenade | Standard fragmentation explosive |
| Smoke Grenade | Cover/concealment |
| Flashbang | Disorient enemies — new addition for the series |
| Molotov / Fire Bottle | Fire-based area damage |
Melee Weapons
Series staples return alongside a few new additions: Knife, Crowbar, Hammer, Baseball Bat, Golf Club, Pool Cue, Golf Ball (thrown), and unarmed combat.

A Speargun has also been spotted — likely tied to GTA 6’s new underwater combat mechanics, making it the first GTA title where a melee/ranged tool is specifically built for swimming combat.
What’s Still Rumored or Unconfirmed
Weapon Customization (Confirmed to Return)
Just like GTA 5, weapon modification is confirmed for GTA 6, including:
- Magazines and extended capacity options
- Optics and sights
- Muzzle attachments (suppressors, compensators)
- Tints and cosmetic finishes
- Liveries (the Duke Carbine’s wood furniture, for example)
- Special ammunition types
How You’ll Get Weapons
| Method | Details |
|---|---|
| World pickups | Mainly basic guns and melee weapons found scattered around the map |
| Ammu-Nation | The primary purchase point for most firearms, as shown in trailer footage |
| Story mission unlocks | Certain weapons tied to specific story progress |
| Ultimate Edition exclusives | Personalized Girardi ES9, Klose K17, and Morgan Revolver variants |
FAQ
How many weapons are confirmed for GTA 6?
Over 30 individual weapons have been spotted across trailers, screenshots, and promotional material, though Rockstar hasn’t announced an official total count.
Can you carry every weapon at once?
No. GTA 6 introduces a satchel-style inventory limit similar to Red Dead Redemption 2 — two rifles and two pistols max on your person, with the rest stored in your vehicle trunk.
Is the Glock Switch (full-auto conversion) really in the game?
Trailer and screenshot evidence strongly suggests the Klose K17 supports a full-auto attachment resembling a real-world “Glock switch,” though Rockstar hasn’t detailed exactly how the mechanic will work in-game.
When does GTA 6 release?
November 19, 2026, on PlayStation 5 and Xbox Series X|S.
The Bottom Line
GTA 6’s arsenal is shaping up to be the most detailed and grounded in the series — named, branded weapons, a tighter carry system borrowed from Red Dead Redemption 2, and combat changes like underwater shooting that genuinely shift how fights will play out. The picture above reflects everything verifiable from official material as of now; expect Rockstar to reveal more (and possibly rename a few of these) as the November 19, 2026 launch gets closer. We’ll keep this list updated as new trailers and footage drop.

Ankit kumar is a Digital Marketing Manager and a fan of the COD franchise and Roblox. Perfection is his forte, and the same can be seen in his work. He loves to invest his time in creating awesome content, doing SEO and discovering the latest games.