GTA 6 Weapons List: All Handguns, Shotguns, Assault Rifles & More (2026)

📌 A note on accuracy before diving in: Rockstar has not published an official GTA 6 weapons list. Everything below comes from analyzing official trailers, official screenshots, and Ultimate Edition promotional material — the strongest evidence available before launch. We’ve separated what’s clearly shown on-screen from what’s still rumor or fan speculation. GTA 6 releases November 19, 2026 on PS5 and Xbox Series X|S, so treat this as the most accurate picture available right now, not a finalized list.

GTA 6 is shaping up to have the deepest weapon system the series has ever had — Rockstar has moved away from generic names like “pistol” and “carbine rifle” toward branded, named weapons with real manufacturer identities (Girardi, Klose, Duke Arms Company), and combat itself has changed structurally with a Red Dead Redemption 2-style carry limit.

Here’s everything spotted so far, organized by category.


How the GTA 6 Weapon System Actually Works

Change from GTA 5 What It Means
Carry limit: 2 rifles + 2 pistols max No more pocketing an entire armory — extra weapons go in your vehicle trunk
No dual-wielding One weapon at a time, but you can switch your dominant hand to fire around cover
Shared + personal inventory Some weapons/items are tagged “Shared” between Jason and Lucia, alongside each character’s own personal stash
Redesigned weapon wheel Switches between Weapons, Equipment, and Gear (similar structure to RDR2)
Named, branded weapons Guns now have specific in-universe names and manufacturers (Girardi, Klose, Duke Arms Co.) instead of generic class names
Underwater combat You can shoot while swimming — new for the series

Handguns

Weapon Real-World Basis Notes
Girardi ES9 Beretta 92FS Jason’s signature sidearm; engraved “Sua Sponte” in the Ultimate Edition variant
Klose K17 Glock 17 Lucia’s signature sidearm; supports a “Glock Switch”-style full-auto conversion
Nipper .38 Compact .38 revolver Compact concealed-carry option, commonly seen on civilian NPCs
Capo Pistol Colt M1911 Seen used by NPC Raul Bautista and by Jason during a liquor store robbery scene
Heavy Pistol Generic heavy-frame autopistol Higher-stopping-power option, returning series staple

Revolvers

Weapon Real-World Basis Notes
Nipper .38 Revolver Compact .38 snub revolver Lighter-weight, basic stopping power
Mustang .357 Revolver Colt Python-style .357 Heavier-hitting revolver, seen carried by a biker NPC in screenshots
Morgan Revolver Smith & Wesson 629 Ultimate Edition exclusive; engravings reference real GTA Vice City release dates

Shotguns

Weapon Real-World Basis Notes
Pump Action Shotgun Mossberg 590 Appears in robbery scenes throughout trailers; supports extended tube, flashlight, and stock attachments
Double-Barreled Shotgun Side-by-side double barrel Wood-finish, rural Southern aesthetic; shown fending off an alligator in one screenshot

SMGs & Machine Guns

Weapon Real-World Basis Notes
SMG HK MP5 Both Jason and Lucia are shown wielding this during a heist sequence
Micro SMG Mini Uzi Compact machine pistol, ideal for close-range/vehicle combat
Compact SMG Skorpion vz.61 Lightweight alternative SMG option
ERIS-branded SMG Customized SMG platform Seen held by a PTT YOUNGIN$ gang member in Ultimate Edition promo material; highly customized cosmetic finish
Combat MG M249 SAW Light machine gun spotted in the Ammu-Nation trailer sequence, box magazine visible

Assault Rifles & Carbines

Weapon Real-World Basis Notes
Carbine Rifle AR-15 platform Most frequently spotted weapon across all trailer footage; possibly two distinct versions (GTA 5-style and GTA 4-style models both appear)
Duke Carbine M4-style AR platform Branded with the “Duke Arms Company” insignia — the same fictional manufacturer name from Red Dead Redemption
AK-pattern Rifle AK-47 Shown with wood furniture attachments matching the street-gang aesthetic
Service Carbine M4A1 Identified by collapsible stock and M203 grenade-launcher mounting cutout
SIG-style SWAT Rifle SIG-pattern rifle Seen at the Ammu-Nation counter in trailer footage, distinctive red-white-and-blue colorway

Sniper Rifles

Weapon Real-World Basis Notes
Bolt Action Sniper Remington 700 BDL Classic precision long-range option; spotted with hunters in Mount Kalaga National Park screenshots
Assault Sniper L129A1-style platform Bridges battle rifle and dedicated sniper roles; higher rate of fire than the bolt-action option
Hunter Sniper Accuracy International AW-style (.308) Seen with poachers in rural screenshots, suited for hunting and long-range marksman play
Springfield M1A M14/M1A platform Semi-automatic marksman rifle spotted with a mud-covered hunter NPC
Duke Sniper Shares Duke Arms Co. branding with the Duke Carbine Possibly a modular variant of the same weapon platform rather than a fully separate gun

Launchers & Heavy Weapons

Weapon Real-World Basis Notes
RPG (Rocket Launcher) RPG-7 Classic series staple, confirmed with cosmetic finish customization options
Grenade Launcher Milkor MGL Multi-shot launcher; Lucia is shown firing one from a car window at pursuing police

Throwables

Throwable Effect
Grenade Standard fragmentation explosive
Smoke Grenade Cover/concealment
Flashbang Disorient enemies — new addition for the series
Molotov / Fire Bottle Fire-based area damage

Melee Weapons

Series staples return alongside a few new additions: Knife, Crowbar, Hammer, Baseball Bat, Golf Club, Pool Cue, Golf Ball (thrown), and unarmed combat.

A Speargun has also been spotted — likely tied to GTA 6’s new underwater combat mechanics, making it the first GTA title where a melee/ranged tool is specifically built for swimming combat.

What’s Still Rumored or Unconfirmed

The following have been spotted but aren’t fully confirmed as distinct, separate weapons: a possible Ruger 10/22-style rimfire rifle, a second Carbine Rifle Mk II variant, and additional SMG variants beyond the MAC-10-styled gun seen briefly in trailer footage. Treat these as informed speculation rather than confirmed inventory until Rockstar releases more footage or the game itself launches.

Weapon Customization (Confirmed to Return)

Just like GTA 5, weapon modification is confirmed for GTA 6, including:

  • Magazines and extended capacity options
  • Optics and sights
  • Muzzle attachments (suppressors, compensators)
  • Tints and cosmetic finishes
  • Liveries (the Duke Carbine’s wood furniture, for example)
  • Special ammunition types

How You’ll Get Weapons

Method Details
World pickups Mainly basic guns and melee weapons found scattered around the map
Ammu-Nation The primary purchase point for most firearms, as shown in trailer footage
Story mission unlocks Certain weapons tied to specific story progress
Ultimate Edition exclusives Personalized Girardi ES9, Klose K17, and Morgan Revolver variants

FAQ

How many weapons are confirmed for GTA 6?
Over 30 individual weapons have been spotted across trailers, screenshots, and promotional material, though Rockstar hasn’t announced an official total count.

Can you carry every weapon at once?
No. GTA 6 introduces a satchel-style inventory limit similar to Red Dead Redemption 2 — two rifles and two pistols max on your person, with the rest stored in your vehicle trunk.

Is the Glock Switch (full-auto conversion) really in the game?
Trailer and screenshot evidence strongly suggests the Klose K17 supports a full-auto attachment resembling a real-world “Glock switch,” though Rockstar hasn’t detailed exactly how the mechanic will work in-game.

When does GTA 6 release?
November 19, 2026, on PlayStation 5 and Xbox Series X|S.


The Bottom Line

GTA 6’s arsenal is shaping up to be the most detailed and grounded in the series — named, branded weapons, a tighter carry system borrowed from Red Dead Redemption 2, and combat changes like underwater shooting that genuinely shift how fights will play out. The picture above reflects everything verifiable from official material as of now; expect Rockstar to reveal more (and possibly rename a few of these) as the November 19, 2026 launch gets closer. We’ll keep this list updated as new trailers and footage drop.