Call of Duty Mobile Season 11 Update -Patch Notes, New Weapons, Nerfs & Buffs

Last updated on December 15th, 2020 at 05:49 pm

Season 11 of Call of Duty Mobile is right around the corner. With this update, the game is also celebrating its First Anniversary. Therefore, this is a crucial update both for the players as well as the developers. The game proved to be such a success that it got downloaded 100 million times in its first week. The game got even popular in India following the ban on PUBG Mobile, as after the ban, a lot of players were on the lookout for a good F.P.S. mobile game. Call of Duty mobile proved to be just that.

The game has progressed a lot over the last year with the consistent introduction of new maps, weapons, characters, operator skills, comics, and much more. The regular updates with exciting new features to improve gameplay experience with every battle pass have kept the players engaged in the game.


MUST-READ: Call of Duty Mobile Season 11 Nerfs & Buffs | Details


However, this time the players are even more hyped than usual. This is because not only is it season 11 and Call of Duty Mobile’s 1st Anniversary but also Halloween is around the corner. So, what can get players more excited than a 1st Anniversary Update with a Halloween theme? Since the past year, Call of Duty mobile has been appreciated by players for its graphics, fast-paced gameplay, an arsenal of weapons, and certain other features.

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Call of Duty Mobile Season 11 New Features –

As per the Reddit post by the Call of Duty: Mobile team, Season 11 Anniversary will release on Tuesday, October 14th at 5 pm P.T. (5:30 am I.S.T.), the new Battle Pass would be available from October 15th. The Season 11 update is speculated to remove a lot of bugs, and it’s also expected to make the gameplay smoother than what it now is.

The Garena version of Call of Duty Mobile has already been launched on October 12th. It features new Ranked Mode series rewards (T.E.D.D., Dealer skin, etc.), New events (Halloween events), new weapons (NA- 45, FENNEC), New Premium battle pass rewards (New soldiers, blueprints), New Game modes. The Global version of Call of Duty Mobile has never been that different from the Garena version. So, we can have a look at the patch notes of the Garena Version to deduce what all new features the update will bring.


HG-40 loadout COD Mobile

ALSO READ: COD Mobile ‘Fast ADS’ HG-40 Loadout


 

After having made a lot of improvements and optimizations based on the feedback of the players, the size of the Season 11 update is going to be 0.97 GB on the Android Platform, while it’s going to be a hefty 2 G.B. update on the iOS platform. After the Update, the Ranks of the players will be reset according to their current Ranks, and players will start grinding right away. Let the race to Legendary Rank begin.

Call of Duty Mobile Season 11
Source: Activision

Call of Duty Mobile Season 11 Update Patch Notes –

 

New Ranked mode series rewards
  • -New epic blueprint: Kilo Bolt-Action – Dealer
  • -New epic soldier: T.E.D.D. – Where To Sir?
  • -New epic frame: Steeled Frame
  • -New epic calling card: High Roller
  • -New epic charm: Season 7
New Events
  • Anniversary Event & Halloween Event: Stay Tuned!
  • New challenges and missions with new rewards
  • -New Perk: Tactician. Spawn with an extra piece of tactical equipment.
  • -New base gun: NA45. Originally from the Call of Duty:Advanced Warfare franchise, NA45 is CODM’s first main weapon that deals with explosion damage when the second bullet is shot near the first bullet.

New Battle Pass available on October 15th

New Premium Battle Pass Rewards
  • – New Epic soldiers
  • – New Epic Blueprints
  • – New Legendary Calling Card
New Free Battle Pass Rewards
  • – New base SMG: Fennec. Fennec is a short-range high-speed weapon with high explosive force and large recoil force, which can be modified into dual-holding weapons to enhance explosive power.
  • – New Scorestreak: Advanced UAV. It shows the position and direction of enemies on the player’s mini-map in real-time.

What’s New

New Featured Game ModeCranked Mode
-Available on Crash、Standoff、Crossfire、Cage、Rust、Shipment
Pumpkin Confirmed
Limited time mode during Halloween. Stay tuned!
New Map
  • – New map: King. The famous gunfight map from Modern Warfare. In this training range warehouse made from sections of wood subfloor, fight to the death!
  • Available for Gun Fight, Duel.
  • – Standoff-Halloween will return during Halloween. Stay tuned!
New Attachment
  • New attachment for AK-47: 5.45 Caliber Ammo. Greatly increase fire rate, good for close-range combat.
  • New attachment for HVK30: Large Caliber Ammo. Increase damage to head and upper chest, good for mid-range combat.
Other
  • 10v10 TDM,10v10 DOM,Kill Confirmed and Capture the Flag will be available on more maps
  • Attack of the Undead: Increase the main weapon damage and HP limit of survivors after certain kills. Increase the HP limit and axe damage of undeads after certain kills.
  • New Marker Setting: Allow player to customize scale and opacity of objective marker and item marker in SETTINGS-MP MODE. Now you can identify enemies with clear vision.

IMPROVEMENTS & OPTIMIZATIONS

  • Increased damage of QQ9 when equipping 10mm 30 round reload attachment
  • FHJ can now fire without locking the target
  • Decreased explosion range of FHJ cartridge
  • Slightly increased the explosion range of SMRS cartridge
  • Decreased movement speed and attack speed of Shadow Blade, Decrease the distance required to lock onto an enemy
  • Slightly decreased fire rate, recharge speed, and duration of Annihilator.
  • Slightly increase fire rate, bullet velocity, and mobility of War Machine
  • Increase magazine capacity of Dead Machine
  • Decreased fire rate of VTOL
  • Decreased scores earned while kills with a Shield Turret or destroy a Shield Turret.
  • The flash of Transform Shield is replaced with a device that continuously generates microwave radiation in front of the shield, causing damage and slowing down enemies entering the area.
  • Increased the throwing speed of all lethal or tactical equipments
  • Increased damage range and edge damage of Thermite
  • Thermite can now stick to enemies and their deployed devices
  • Decreased the defense range of Trophy System
  • Improve the effect range of Flashbang Grenade, Concussion Grenade, and EMP
  • Decreased the perception distance of Alert perk
  • Decrease the initial explosion range of Molotov Cocktail
  • Optimized player animation from prone to sprint
  • Added some dying poses.
  • Optimize FOV switching animation when ADSing
  • Optimized hip-firing animation
  • Now scopes block less screen space.
  • Now the size of hip-fire reticle will change according to hip-fire accuracy stats.
  • Optimized OB user experience
  • Optimized mini-map in Gun Fight, training ground, and Hardcore
  • Fixed an issue where player could not be displayed when crouching frequently.
  • Fixed an issue where there was no difference in breath shaking of all sniper rifles
  • Fixed an issue where the laser does not point to the center of the screen when the OWC Laser – Tactical is equipped
  • Fixed an issue where Equalizer kills are not counted as operator kills
  • Fixed an issue that the Molotov Cocktail kills would not count towards a nuke
  • Fixed a perspective issue when using Shadow Blade
  • MP Rank
  • Increased quantity and quality of MP Rank rewards
  • When the rank level is reset, lower rank players lose fewer points
  • New ranking data stat: MVP when defeated.
  • More rank points for winning streak.
  • Decreased the difficulty of ranking up in lower rank level
  • Optimized the time allowed to join in the midway of MP ranking to minimize the number of unequal matches
  • Increased the penalty for MP ranking when exiting midway

What’s New

  • New Weapon
  • -Purifier. A special high-pressure liquid ejector that causes continuous fire damage to enemies in close range. Jump into water to stop the continuous damage.
  • New Mod
  • -Sleuth. Damaging an enemy reveals their location on the mini-map every 5 seconds.
  • New Ammo
  • -Ballistic Expert. New ammo for special weapons, including War Machine, Tempest, Annihilator, and Purifier
  • Other
  • – In Loadout-Battle Royale-Weapon Camos, player can use epic or legendary skins to customize in-game weapon outlooks.
  • – New automatic obstacle avoidance feature for land wheeled vehicles. You can turn it off in BR SETTINGS-VEHICLE.
  • – New setting in SETTINGs>LOOT SETTING: set default looting number of Armor Plate
  • – New setting in SETTINGS-BASIC-BR MODE: turn off to switch to a main weapon automatically after throwing one lethal or tactical equipment

IMPROVEMENTS & OPTIMIZATIONS

  • The safe zone now shrinks faster in early game.
  • Airborne Class: Decreased the concealment while calling in or using an airborne device, or landing with wingsuit. Recharge can only be started after the previous airborne device explores.
  • Ninja Class: Significantly increase mobility
  • Clown Class: Increase the speed of zombies and increase the range in which zombies can detect enemies
  • Trickster Class: In combat, the holographic decoys released by the enemy and you/teammate are distinguished by red light effects on shoulders
  • Decreased the recoil of all sniper rifles
  • Improved hip-fire accuracy of all weapons. Now SMGs have the best hip-fire accuracy
  • War Machine: No longer slow down enemy now. The magazine capacity is adjusted to 80, and each shot consumes 10 Ballistic Expert ammo.
  • Tempest: Significantly increase the charging speed and bullet velocity. Decreased the explosion range. The magazine capacity is adjusted to 80, and each shot consumes 10 Ballistic Expert ammo.
  • Annihilator: The magazine capacity is adjusted to 60, and each shot consumes 10 Ballistic Expert ammo.
  • Increased the chance of sights being found in weapon boxes and scenes.
  • Long Shot Mod from common to rare quality and Light Trigger Mod can no longer be found in game.
  • Decrease damage suffered when a vehicle hit any obstacle
  • Optimized driving experience of land wheeled vehicles and tank
  • After an airdrop is opened by player for the first time, the green icon on the mini-map will not disappear but become a hollow icon. It will only disappear when all arsenals are consumed.
  • A new exclusive color and marker for custom weapons from Arsenal.
  • Optimized the attachment replacing logic when picking up a weapon to replace the current weapon
  • Optimized the recommended logic of armor plate. Recommend player to use armor plates when HP is healthy but armor durability is not
  • Optimized the bullet flight effect and the effect when hitting the scene
  • Increased the throwing speed of all lethal or tactical equipments
  • Optimized animation when landing from a height
  • Optimized animation when climbing through bunker or window
  • Optimized animation when ADSing
  • Optimized the sound effect when losing HP
  • Optimized the visual effect of the safe zone edge in the distant view
  • Optimized feedback when hitting an enemy
  • Optimized UI prompts when reloading
  • Fixed an issue where UI is incorrect after customizing backpack in loadout
  • Fixed an issue where there was no feedback on the reticle when headshot kills
Blueprint adjustment in Battle Royale
  • Common:ICR/HBRa3/GKS/QQ9/M4LMG/KRM262/Kilo-Bolt Action
  • Uncommon:KN44/ASM10/AK117/HG40/RUS74U/Chopper/Echo/Arctic.50
  • Rare: AK47/HBRa3/HG40/QQ9/Cordite/M4LMG/RPD/KRM262/Kilo-Bolt Action/Locus
  • Epic:KN44/ASM10/ICR/GKS/RUS74U/Chopper/Echo/Arctic.50
  • Legendary:AK117/AK47/ICR/HG40/Cordite/RPD/Locus
BR Rank
  • Increased quantity and quality of BR Rank rewards
  • When the rank level is reset, lower rank players lose fewer points
  • New ranking data stat: First Place Earned
  • Optimized BR matching efficiency
  • -New weapon library system. Now players can check all advanced weapons
  • Optimize the user experience of the gunsmith system
  • Now players can quickly go through the after-match summary
  • In PLAYER PROFILE, now you can check the number of MP&BR legends in history

Credits: Abhigyan Mishra

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